$ ~/aspaloyy
Asman Rahmanov
I take an idea to a released product. Two of them are public on Google Play; the third is a game based on the epic I grew up inside.
I am 18 and I build under the name Aspaloyy. I have been a registered Google Play developer since December 2025. In May 2026 I released a calculator app, in June 2026 a hypercasual game called Span It. Both are live in the store, and both can be checked in a minute.
Most of my time now goes into Manas: Prologue โ a story-driven 3D action RPG based on the Kyrgyz epic Manas โ and into Scribe, the research system I built to feed it.
Manas: Prologue
3D action RPG ยท semi-open world ยท story-driven
A story-driven 3D action RPG in a semi-open world, based on Manas โ the largest epic in the world and part of UNESCO's intangible cultural heritage of humanity. The full trilogy is years of work, so it is being released in parts, starting with the prologue.
Read about the project โReleased on Google Play
How I work
I am not a classically trained programmer and I do not claim a formal degree in development. What I do is take a goal and drive it to a finished result: break it into tasks, research what each task actually requires, build the pipeline, and use modern tooling as my working environment. I learn the thing and build the thing in the same motion โ and I finish.